Find the most essential UI/UX glossary terms, jargon, and abbreviations that every UX designer should know.
A/B testing, also known as split testing, is a method used in UX design to compare two versions of a webpage, app, or user interface to determine which one performs better.
Augmented Reality (AR) in UX design refers to integrating digital elements into the real world through devices like smartphones, AR glasses, or headsets.
Color theory is a set of principles that explains how colors interact and how they can be combined to create visually appealing designs.
Dark mode design is a user interface (UI) style that features dark backgrounds with light-colored text and elements.
Design Thinking is a problem-solving method that focuses on understanding users, exploring creative solutions, and refining ideas through testing.
Gestalt principles are psychological concepts that describe how humans perceive visual elements as part of a whole rather than as isolated components.
A grid system in UX design is a structural framework used to organize content on a page.
Heuristic evaluation is a usability inspection method used in UI/UX design to identify usability issues in a digital product by evaluating it against a set of predefined usability principles (heuristics).
Information Architecture (IA) in UI/UX design refers to the practice of organizing, structuring, and labeling content in a way that enhances usability and findability.
Journey mapping in UI/UX design is a visual representation of a user's interactions with a product, service, or brand across different touchpoints.
Material Design is a design language developed by Google that provides a unified and visually appealing framework for creating digital experiences.
Microinteractions in UI/UX design are small, functional animations or design elements that enhance user experience by providing feedback, guiding users, and making interactions feel more natural.
Typography in UX design is the way text looks on a website or app. It includes the choice of fonts, text size, spacing, and colour.
Usability testing is a way to check if a product, like a website or app, is easy to use. In UX (User Experience), designers ask real people to try the product.
User Experience (UX) Design is the process of making products, like websites or apps, easy and fun to use.
User flow in UX is the path a user takes to complete a task within a product or website.
User Interface (UI) Design is the process of designing visual elements like buttons, menus, and layouts that users interact with in a digital product.
Visual hierarchy in UX (User Experience) design is the way designers arrange things on a screen—like text, images, buttons, and colors—to guide users' eyes in the right order.
A wireframe in UX design is a basic visual guide that outlines the structure and layout of a digital interface.